(Long Island, N.Y.) Gamer is a sci-fi action film starring 300’s Gerard Butler and directed by the duo of Mark Neveldine and Brian Taylor, who gave us the completely insane Crank: High Voltage earlier this year . I’m just telling you that so you know what you’re getting into if you decide one afternoon that Gamer might be a fine choice for viewing with your family. While it doesn’t quite reach the However, it also delivers some very solid action sequences strung together by a weird yet intriguing story-line, although one that rather blatantly rips off other (better) sci-fi movies. Let’s get a tad more in-depth, shall we?
The year is 2034. The most popular form of entertainment in the world is a multi-player online game called Slayers where players can control actual human death row inmates (via implanted microscopic nanobots) in bloody warfare. It’s kind of like modern online death-matches that the kids play on their PCs and PlayStations…the difference being that while the player can just walk away when he or she loses and go get a sandwich, the combatants they were controlling are real people who really die. However, all’s not looking bad for the violent, sadistic prisoners involved- if any of them manage to survive 30 games in a row, they earn their freedom and a chance to kill the members of law-abiding society yet again. With all that on the line, Slayers takes the world by storm and makes untold billions for its creator, Ken Castle (Michael C. Hall).
Enter Kable (Butler), a soldier sentenced to death (wrongly, of course!) for first degree murder and Simon (Logan Lerman), the teen that controls him online. Between Simon’s videogame skills and Kable’s battle experience and overall butt-kicking abilities, the two have won a record 27 matches and worldwide fame. Kable is looking at a very real chance of going free and being reunited with his beloved wife (who works an a player avatar in Society, a SIMs-inspired online game invented by Castle where users control paid hosts in social situations) and daughter (who was placed into foster care- with parents like these, are you surprised?).
But when Simon receives communication from an underground rebel group (headed by rapper Ludacris) determined to reveal the ugly truth behind Slayers (to extend the mind control process beyond the boundaries of the game and into the entire world), it becomes pretty obvious that there’s something non-kosher going on. Kable also learns that the freedom promised by the contest is a lie, as Castle plans to have him killed before he can achieve his goal. But considering that the up-and-up side of Slayers presented to the pubic (that is still responsible for hundreds of deaths) is loved by one and all, the underground needs proof to get their message across…and that proof is Kable, alive.
Okay… Let’s see what movie Gamer’s plot-line most closely resembles.
- Future society obsessed with games, and the most popular one is the movie’s central theme? Check.
- Criminals fight to the death in said game, with a chance of a full pardon if they survive? Check.
- Man imprisoned for a false crime, forced to play said game in a desperate bid for freedom, becomes a popular champion? Check.
- The game is secretly made impossible for him to win, making escape impossible? Check.
- The game and its beloved host have sinister going-ons behind the scenes? Check.
- An underground resistance exists, determined to make the truth known? Check.
Yes folks, while the directors have never gone on record as saying so, Gamer is apparently a loose remake of Arnold Schwarzenegger’s 1987 classic, The Running Man. Sure, it’s all gussied up with modern effects and such, but at its core it’s almost the same exact story. Still, Gamer does a great deal outside of that one fact to distance itself from Arnold’s flick- first of all, it adds a nice dose of the insanity contained in the director’s previous effort, Crank: High Voltage. Sure, it’s toned down from that celluloid equivalent of a lunatic asylum, but Gamer still gets pretty darn bizarre at times, which actually works against it. You see, Crank was silly from beginning to end. It put that right out there for all to see from the very first frame. But Gamer is a different beast- it tries to come across as a pretty hard-edged action movie, but when the silliness of Crank seeps into it, it creates a duality that just doesn’t work. I mean, how many action movies have you seen where the climatic battle against the main bad guy turns into a song and dance number? And even weirder stuff happens leading up to that, with the scenes dealing with the online game Society bordering on psychedelic.
And it’s a shame, because when Gamer plays it straight, it’s actually pretty decent. It’s action scenes are intense, fast-paced, and very hard-hitting…among the best I’ve seen this summer. Gerard Butler, despite looking kinda like Russell Crowe after a bar fight, is a large, imposing guy who seems more than capable of carrying his weight in this type of movie. He points and shoots a gun with the best of them and delivers some epic beat-downs during the aforementioned dance scene. The fact that he can actually act helps as well, although Gamer doesn’t really call upon those skills of his all that often. He mostly just kills stuff. However, his co-stars get to exhibit a bit more range, especially Michael C. Hall as one of the most annoying film villains I’ve seen in quite some time, and Kyra Sedgwick as a smarmy talk show host.
Also worth mentioning is that Gamer represents everything I personally hate about editing and camera work in modern movies. Rapid-fire cuts, super-shaky cameras, and an overall overabundance of flashy effects just for the sake of having an overall overabundance of flashy effects. There’s no point or purpose to old-school film-making where it wasn’t all about seeing how many angles you can cram into one scene. There’s maybe two sustained tracking shots in Gamer that last longer than 5 seconds, and considering that the movie is 95 minutes long and basically nuts the whole time, it’s amazing that I managed to notice that.
And yet, with all my complaints- its unoriginal plot, its goofiness, its eyeball-searing editing- I still couldn’t bring myself to totally hate Gamer. I’m not entirely sure why. As an action fan, I suppose that I was satisfied, but there’s got to be more to a movie than a solid body count for me to like it. I suppose the charisma of Gerard Butler helped as well, sure. But I think the one thing that kept me from plunging lit matches into my eyeballs was the fact that I always instinctively give a movie points if it actually tries something different, even if it fails. Despite the issues I’m bringing Gamer to task for, they actually serve the film in some ways. Yes, Gamer is pretty off the wall in parts, and yes, it doesn’t always work, but at least it’s not the same processed, focus group-tested drivel we’ve been getting rammed down out throats month by month. And yes, the editing is annoying, but at least the film is going full-speed from beginning to end, without a lull in sight. It’s certainly not boring, at any rate. And some of the ideas it presents about the future evolution of society and technology are actually quite interesting.
So, Gamer: no, it’s not good, but it’s not totally horrible either. If you’re in the mood for an action movie I’d say see District 9, but if you already have (and you should!), you could maybe give Gamer a shot. Just don’t expect greatness.